Illustrator // 2D/3D Art // Game Design // UI/UX
General Gameplay Layout
The first two pictures shows the final general gameplay layout of the game. The first image also includes the dialogue box and speaker icon. The images proceeding the first two shows the process and iterations of each UI components: character tracker, dialogue box, health bar, and map boarder.
First image shows the final main menu screen and the second image shows the final paused menu. The third image shows the change of the title. Images proceeding the first three shows the process of how the final versions came to be.
Main Menu and Paused Screen
Website Screens
The three images shows concept for the three tabs on the "website" (dashboard) of the game. Each image shows the original concept and new concepts are drawn out next/around it.
Character Customization Screen
First image shows an iteration of the "Character Customization" screen with 'spotlight' area being where the player's character will show. Proceeding the first image shows gif of button animations for the focused screen.